Tom Clancy’s Ghost Recon Breakpoint : review


Tom Clancy’s Ghost Recon Breakpoint : review
Ubisoft's Ghost Recon


Finally, " Ubisoft's Ghost Recon " game comes back with a new part expected by many after the remarkable development in the level of various Ubisoft games in recent years and the need to return to the distinctive cooperative tactical gameplay of the Ghost Recon series.
This is what we will discuss in our review in the following lines.

The game takes place on the fictional island of "Auroa", where you do your job for the US forces to investigate the use of some of the products of drums factories in illegal military actions to reach the island and discover that you have been treacherous and are working to discover the facts and re-secure the island with the cooperation of the indigenous people .

Tom Clancy’s Ghost Recon Breakpoint : review

The graphics of the game here have a good variety of environments and when they work well will tell you some places and their details and diversity, especially on PCs, but unfortunately this does not always happen Technical problems do not give any chance to enjoy the game environment, Landing from an airplane, for example, will find a world devoid of any graphic details .

And the game needs more time to show those details, which affects the experience not only this game also will not show enemies sometimes and you will need some time to show them in your map and who knows you may be surprised by a group of enemies around you completely did not feel them during the sequence because they did not appear because Slow loading of data in the game which greatly affects the experience.

The sounds in the game vary, for example, the sounds of explosions and some good weapons, except for the distinctive voice representation of the actor "Jon Berthal ", but the rest of the characters did not perform the same level of voice performance and some weapons do not give you the sound expected.

Tom Clancy’s Ghost Recon Breakpoint : review

Well let's talk about one of the problems of the game is the contents of the microtransaction or content that can be purchased with real money and unfortunately the game contains tons of this content and not only different colors of armor and weapons, but you can buy everything from the development of weapons and schemes to different vehicles and distinctive down to the usual time savings In Ubisoft Games ,

Tom Clancy’s Ghost Recon Breakpoint : review

Unfortunately, you find some development ideas designed to encourage you to pay such as the provision of a joint camp seen in other players with you over the network wandering in the camp without any interaction or little benefit only to market the purchase of distinctive costumes to show off among the players with the provision of distinctive vehicles at very high prices in the game currency to work on Spending a lot of time to get one or buy it for real money and not only that personal design options are very limited and this of course to pay you to buy more and more additions with real money such as hairstyles, logos or pieces of clothing different.

Tom Clancy’s Ghost Recon Breakpoint : review

Speaking of the style of play has been provided many ideas additions to this part made this version of his own identity as the weapon has become associated with a number symbolizes his strength and with your progress in the game you will get a weapon or armor stronger and this may happen every five minutes or less with the amount of large funds in the game you will find yourself In the constant change of your weapons and cut your armor, which removes any actual benefit to develop your weapon or the installation of any accessories to him you will replace it after a short time! What makes you lose any tactical sense or association with a favorite weapon note that increasing the strength of the weapon through development is negligible increase and is a waste of time and resources no more .

And new type of enemies or tanks of varying size have been introduced without a worthy addition only to hinder your progress and consume your weapon bullets in an unrelated experience of the tactical method of the series only to push you to obtain higher weapons and justify the existence of different levels of weapons .

Tom Clancy’s Ghost Recon Breakpoint : review

The game of course offers the opportunity to play cooperative, which was one of the beautiful experiences of the game in coordination with your friends to break into one of the headquarters or the liberation of one of the hostages, but every time trying to enjoy with your comrades and chasing one of the cars to disappear suddenly because of a technical error to appear later in a completely different place and fail your task and repeat the problem The disappearance and emergence of enemies, which spoils the experience in general, but this does not prevent the existence of some special moments in cooperation with friends to accomplish various tasks .

Tom Clancy’s Ghost Recon Breakpoint : review

Developed competitive online gameplay has seen many modifications from the previous version to provide a good experience worth the experience to change the atmosphere of cooperative play in the story to test your abilities and skill against real enemies is a distinct challenge.

In the end we extract the most important advantages and disadvantages of the game ;

advantages :
The diversity of the game world, the voice acting of actor "jon Berthal", the development of a good "PVP" and some rare special moments in cooperative play.

disadvantages :
Various technical problems and the inclusion of paid additions in every game detail and several ideas have lost the game to its own identity

A game that lost its identity with an unpolished experience full of technical problems that covered a collaborative experience that was almost a good experience to say the least .

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